Oksana Ferrier
Lead Curriculum Designer
Oksana spent eight years designing audio for broadcast before shifting to education. She structures every module around a specific perceptual problem rather than a topic category.
Domain builds interactive learning experiences around one specific craft — sound creation design. Founded in 2014, we've been developing curriculum that bridges technical audio knowledge with the creative side of the discipline.
Most audio courses try to cover everything — production, mixing, mastering, licensing. Domain does the opposite. The platform centres entirely on the act of designing sound: how tones get shaped, how layers interact, how silence works as hard as the signal itself.
Participants engage through quizzes, ear-training tests, and scenario-based assignments rather than passive video lectures. The feedback is immediate — you hear what you got right, and more importantly, you hear why something didn't work.
11.4k
Learners across Canada who completed at least one module
4.7
Average satisfaction rating across all active modules
Small, focused, and genuinely obsessed with the subject matter. Everyone here works with audio outside of the platform too.
Lead Curriculum Designer
Oksana spent eight years designing audio for broadcast before shifting to education. She structures every module around a specific perceptual problem rather than a topic category.
Audio Production Instructor
Tibor runs sessions on synthesis and signal processing. He writes the listening tests that trip up even experienced producers — the ones where the answer is obvious only in hindsight.
Interactive Learning Engineer
Preethi handles how quizzes behave — the logic behind adaptive feedback, the way wrong answers lead somewhere useful instead of just counting against your score.
Each course unit is self-contained enough to work as a standalone exercise, but the sequence matters. Concepts build on each other the way layers in a mix do.
Assignments start with isolated variables — a single oscillator, one reverb parameter — then combine them until the full design problem is in view.
Correct answers play the intended result. Wrong answers play what you described — so the gap between expectation and reality becomes audible, not just theoretical.
Everything runs in the browser. Learners from across Canada — including areas with slower connections — can complete modules without downloading any software.
The point system tracks what you identified correctly versus what you guessed. It's designed to surface genuine gaps rather than reward test-taking tactics.
Reach out directly — [email protected] or +1 204 958 6880